You can choose a model with 500GB, 1TB or 2TB of storage in the default white color scheme, or opt for a special edition or a bundle for a more unique look. The One S is 40 percent smaller than the original Xbox One, and its elimination of the bulky power brick lets it fit neatly into your home entertainment center. Along with its refined size and high-quality hardware come HDR and 4K capabilities, although they aren’t fully available for gaming. Inside its modern-looking chassis, the Xbox One S houses a 1.75GHz eight-core AMD custom CPU and 8GB of DDR3 RAM. Microsoft offers unique controller customization options – you can customize colors for the controller, joysticks and other buttons, with over a billion combinations available including sports team themes and metallic touches. And although Xbox consoles aren’t known for having many exclusive titles, they have tons of backward-compatible games and a variety of apps available, like YouTube, HBO, Pandora, ESPN and others.

Home computers have long used magnetic storage devices. Both tape drives and floppy disk drives were common on early microcomputers. Their popularity is in large part because a tape drive or disk drive can write to any material it can read. However, magnetic media is volatile and can be more easily damaged than game cartridges or optical discs.[88] Among the first consoles to use magnetic media were the Bally Astrocade and APF-M1000, both of which could use cassette tapes through expansions. In Bally's case, this allowed the console to see new game development even after Bally dropped support for it. While magnetic media remained limited in use as a primary form of distribution, three popular subsequent consoles also had expansions available to allow them to use this format. The Starpath Supercharger can load Atari 2600 games from audio cassettes; Starpath used it to cheaply distribute their own games from 1982 to 1984 and today it is used by many programmers to test, distribute, and play homebrew software. The Disk System, a floppy disk-reading add-on to the Famicom (as the NES was known in Japan), was released by Nintendo in 1986 for the Japanese market. Nintendo sold the disks cheaply and sold vending machines where customers could have new games written to their disks up to 500 times.[89] In 1999, Nintendo released another Japan-only floppy disk add-on, the Nintendo 64DD, for the Nintendo 64.


*”Starting at $19.99 per week” per week refers to “Tanacra” Sofa Chaise (1460218): $19.99 a week for 85 weeks, Total of All Payments: $1,699.15, GA/PA Cost of Lease Services: $700.15; VT- $19.99 a week for 95 weeks, Total of All Payments: $1,889.60, Cash Price: $944.80, Rent-to-own Charge: $944.80; ME- $19.99 a week for 95 weeks, Total of All Payments: $1,889.60, WV- $19.99 a week for 76 weeks, Total of All Payments: $1,514.68, Retail Value/Cash Price: $631.12, Rent-to-own Charge: $883.56; CA- $19.99 a week for 81 weeks, Total of All Payments: $1,615.59; NY- $19.99 a week for 92 weeks, Total of All Payments: $1,828.17; HI- $19.99 a week for 76 weeks, Total of All Payments: $1,511.68 and Augusta Mattress Eurotop 12" (M89931): $19.99 a week for 43 weeks, Total of All Payments: $859.57, GA/PA Cost of Lease Services: $360.57; WV- $19.99 a week for 43 weeks, Total of All Payments: $858.81, Retail Value/Cash Price: $357.84, Rent-to-own Charge: $500.97; VT- $19.99 a week for 54 weeks, Total of All Payments: $1,071.40, Cash Price: $535.70, Rent-to-own Charge: $535.70; CA- $19.99 a week for 46 weeks, Total of All Payments: $916.04; NY- $19.99 a week for 52 weeks, Total of All Payments: $1,036.57; ME- $19.99 a week for 54 weeks, Total of All Payments: $1,071.40. “Starting at $29.99 per week” refers to 65" UHD 4K ROKU TV (65S405): $29.99 a week for 80 weeks, Total of All Payments: $2,399.20, GA/PA Cost of Lease Services: $1,000.20; WV- $29.99 a week for 87 weeks, Total of All Payments: $2,594.59, Retail Value/Cash Price: $1,081.08, Rent-to-own Charge: $1,513.51; VT- $29.99 a week for 93 weeks, Total of All Payments: $2,772.00, Cash Price: $1,386.00, Rent-to-own Charge: $1,386.00; CA- $29.99 a week for 89 weeks, Total of All Payments: $2,650.72; NY- $29.99 a week for 104 weeks, Total of All Payments: $3,118.50; ME- $29.99 a week for 93 weeks, Total of All Payments: $2,772.00; HI- $29.99 a week for 93 weeks, Total of All Payments: $2,772.00 and 7 Piece Baystorm Bedroom Set (B221-7): $29.99 a week for 91 weeks, Total of All Payments: $2,729.09, GA/PA Cost of Lease Services: $1,130.09; WV- $29.99 a week for 72 weeks, Total of All Payments: $2,147.23, Retail Value/Cash Price: $894.68, Rent-to-own Charge: $1,252.55; VT- $29.99 a week for 90 weeks, Total of All Payments: $2,678.70, Cash Price: $1,339.35, Rent-to-own Charge: $1,339.35; CA- $29.99 a week for 77 weeks, Total of All Payments: $2,290.27; NY- $29.99 a week for 87 weeks, Total of All Payments: $2,591.64; ME- $29.99 a week for 90 weeks, Total of All Payments: $2,678.70; HI- $29.99 a week for 72 weeks, Total of All Payments: $2,142.96. Sample pricing based on models shown. Total cost may vary by items selected. Advertised rates begin 1/27/19 and end 2/23/19. Offers good while supplies last and cannot be combined with any other promotion. The “Total Price” does not include applicable taxes, optional fees and other charges (such as late charges) you may incur. Advertised rental rates and terms are for new merchandise at participating locations. Prices not valid outside U.S.
The newest heavy-duty console to hit the market – the Xbox One X – has 4K HDR playback and the most powerful gaming console processor on the market. The Xbox One S and PlayStation 4 Pro also have some 4K and/or HDR playback abilities, though to a lesser degree than the One X. Any of these is a smart choice if you have a compatible TV and access to 4K games and video, and they can make for the perfect binge session of Netflix’s latest 4K content.
Sega scaled down and adapted their Sega System 16 (used to power arcade hits like Altered Beast and Shinobi) into the Mega Drive (sold as the Genesis in North America) and released it with a near arcade-perfect port of Altered Beast. Sega's console met lukewarm sales in Japan, but skyrocketed to first place in PAL markets, and made major inroads in North America. Propelled by its effective "Genesis does what Nintendon't" marketing campaign, Sega capitalized on the Genesis's technological superiority over the NES, faithful ports of popular arcade games, and competitive pricing. The arcade gaming company SNK developed the high end Neo Geo MVS arcade system which used interchangeable cartridges similar to home consoles. Building on the success of the MVS, SNK repackaged the NeoGeo as the Neo Geo AES home console. Though technologically superior to the other fourth-generation consoles, the AES and its games were prohibitively expensive, which kept sales low and prevented it from expanding outside its niche market and into serious competition with Nintendo and Sega. The AES did, however, amass a dedicated cult following, allowing it to see new releases into the 2000s. Fourth generation graphics chips allowed these consoles to reproduce the art styles that were becoming popular in arcades and on home computers. These games often featured lavish background scenery, huge characters, broader color palettes, and increased emphasis on dithering and texture. Games written specifically for the NES, like Megaman, Shatterhand, and Super Mario Bros. 3 were able to work cleverly within its limitations. Ports of the increasingly detailed arcade and home computer games came up with various solutions. For example, when Capcom released Strider in the arcade they created an entirely separate Strider game for the NES that only incorporated themes and characters from the arcade.

The Nintendo 3DS XL features a C stick for better in-game controls, NFC connectivity, and compatibility with amiibo figures. A Nintendo-rich library of 3DS titles is at your fingertips, headed by a host of Super Mario, Donkey Kong, and Legend of Zelda games. Overall, this is a great option for users who like a high-quality portable gaming experience at a reasonable price point.
Good Condition - nothing more than slight cosmetic marks or scratches Includes official controller Includes all cables May not include original box Are you an elite gamer? The Xbox One X is designed for the ultimate gamers and takes a regular game to the next level with its spectacular features. Often described as a PC in a console, the new Xbox One console has 40% more power than any other console in the market. It is compatible with Xbox One games and accessories so you won’t have to worry about purchasing new games.
The Dreamcast was Sega's last video game console and was the first of the generation's consoles to be discontinued. Sega implemented a special type of optical media called the GD-ROM. These discs were created in order to prevent software piracy, which had been more easily done with consoles of the previous generation; however, this format was soon cracked as well. It also sported a 33.6Kb or 56k modem which could be used to access the Internet or play some games that took advantage of this feature, such as Phantasy Star Online, making it the first console with built-in Internet connectivity. An add-on for an Ethernet port allowed one to access broad band Internet though it did not come with the system. The Dreamcast was discontinued in March 2001, and Sega transitioned to software developing/publishing only.
For most gamers, a functional console, a comfortable place to sit and a steady supply of new games is all they need. Other gamers, however, have discovered that they want more, like a community built around gaming – a place where video game lovers can come together to share strategies alongside tales of victory and failure, and maybe even some laughs along the way. Luckily, such a place exists: the internet.
Clan theatre emotes are not found in the Emotes tab by default unless within a clan citadel, though they can be found when filtered. Playing the emotes anywhere else other than the clan theatre will prompt the message: You may only perform this emote on the clan theatre stage. or You may only perform this emote while sitting in the clan theatre audience. depending on the type of emote.
The VES continued to be sold at a profit after 1977, and both Bally (with their Home Library Computer in 1977) and Magnavox (with the Odyssey² in 1978) brought their own programmable cartridge-based consoles to the market. However, it was not until Atari released a conversion of the golden age arcade hit Space Invaders in 1980 for the Atari 2600 that the home console industry took off. Many consumers bought an Atari console so they could play Space Invaders at home. The unprecedented success of Space Invaders started the trend of console manufacturers trying to get exclusive rights to arcade titles, and the trend of advertisements for game consoles claiming to bring the arcade experience home. Throughout the early 1980s, other companies released video game consoles of their own. Many of the video game systems (e.g. ColecoVision) were technically superior to the Atari 2600, and marketed as improvements over the Atari 2600. However, Atari dominated the console market in the early 1980s.
Nintendo's GameCube was released in Japan on September 15, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It was Nintendo's fourth home video game console and the first console by the company to use optical media instead of cartridges. The GameCube did not play standard 12 cm DVDs, instead it employed smaller 8 cm optical discs. With the release of the GameCube Game Boy Player, all Game Boy, Game Boy Color, and Game Boy Advance cartridges could be played on the platform. The GameCube was discontinued in 2007 with the release of Wii.
The first handheld game console released in the fourth generation was the Game Boy, on April 21, 1989. It went on to dominate handheld sales by an extremely large margin, despite featuring a low-contrast, unlit monochrome screen while all three of its leading competitors had color. Three major franchises made their debut on the Game Boy: Tetris, the Game Boy's killer application; Pokémon; and Kirby. With some design (Game Boy Pocket, Game Boy Light) and hardware (Game Boy Color) changes, it continued in production in some form until 2008, enjoying a better than 18-year run. The Atari Lynx included hardware-accelerated color graphics, a backlight, and the ability to link up to sixteen units together in an early example of network play when its competitors could only link 2 or 4 consoles (or none at all),[25] but its comparatively short battery life (approximately 4.5 hours on a set of alkaline cells, versus 35 hours for the Game Boy), high price, and weak games library made it one of the worst-selling handheld game systems of all time, with less than 500,000 units sold.[26][27]
The first handheld game console released in the fourth generation was the Game Boy, on April 21, 1989. It went on to dominate handheld sales by an extremely large margin, despite featuring a low-contrast, unlit monochrome screen while all three of its leading competitors had color. Three major franchises made their debut on the Game Boy: Tetris, the Game Boy's killer application; Pokémon; and Kirby. With some design (Game Boy Pocket, Game Boy Light) and hardware (Game Boy Color) changes, it continued in production in some form until 2008, enjoying a better than 18-year run. The Atari Lynx included hardware-accelerated color graphics, a backlight, and the ability to link up to sixteen units together in an early example of network play when its competitors could only link 2 or 4 consoles (or none at all),[25] but its comparatively short battery life (approximately 4.5 hours on a set of alkaline cells, versus 35 hours for the Game Boy), high price, and weak games library made it one of the worst-selling handheld game systems of all time, with less than 500,000 units sold.[26][27]

^ The seventh generation of video game consoles began when Microsoft released the Xbox 360 on November 22, 2005,[14] several months before Sony Computer Entertainment's release of the PlayStation 3 on November 17, 2006.[15] The first console of this generation to be discontinued was the Xbox 360 on April 20, 2016,[16] then the second console of this generation to be discontinued was the PlayStation 3 on May 29, 2017[17] and while Wii still remain in production. Potentaially, the seventh generation is partially still ongoing under temporary surpport.
While the fourth generation had seen NEC's TurboGrafx-CD and Sega's Sega CD add-ons, it was not until the fifth generation that CD-based consoles and games began to seriously compete with cartridges. CD-ROMs were significantly cheaper to manufacture and distribute than cartridges were, and gave developers room to add cinematic cut-scenes, pre-recorded soundtracks, and voice acting that made more serious storytelling possible. NEC had been developing a successor to the TurboGrafx-16 as early as 1990, and presented a prototype, dubbed the "Iron Man," to developers in 1992, but shelved the project as the CD-ROM² System managed to extend the console's market viability in Japan into the mid-90s. When sales started to dry up, NEC rushed its old project to the market. The PC-FX, a CD-based, 32-bit console, had highly advanced, detailed 2D graphics capabilities, and better full-motion video than any other system on the market. It was, however, incapable of handling 3D graphics, forfeiting its chances at seriously competing with Sony and Sega. The console was limited to a niche market of dating sims and visual novels in Japan, and never saw release in Western markets.
The Nomad was released in October 1995 in North America only.[34][35] The release was five years into the market span of the Genesis, with an existing library of more than 500 Genesis games. According to former Sega of America research and development head Joe Miller, the Nomad was not intended to be the Game Gear's replacement and believes that there was little planning from Sega of Japan for the new handheld.[36] Sega was supporting five different consoles: Saturn, Genesis, Game Gear, Pico, and the Master System, as well as the Sega CD and 32X add-ons. In Japan, the Mega Drive had never been successful and the Saturn was more successful than Sony's PlayStation, so Sega Enterprises CEO Hayao Nakayama decided to focus on the Saturn.[37] By 1999, the Nomad was being sold at less than a third of its original price.[38]
Several items have built-in emotes, usually known as to operate an item, which are unique to the item itself. Such examples include but are not limited to, items like the rubber chicken, Chocatrice cape, Silverhawk boots, elven clan capes, holy cithara and so forth. As such, these special emotes do not appear in the standard emote menu, and must be manually operated by the options provided on the item unless stated otherwise.
Why is Pepe called “monka” on Twitch, though? It seems that Nymn, a popular news broadcaster (and sometimes Hearthstone player) on Twitch, had a subscriber called MonkaSenpai, and monkaS began life as his personal emote (a high honor in any popular Twitch channel). From there, popular Hearthstone streamers added the Pepe to their own channels, and the name “monka” just stuck. It even attached itself to Pepe variations like monkaWut and Megamonka,  It’s not that Twitch streamers are unaware of Pepe—it’s just that he’s “monka” there by tradition.
Current-gen consoles offer top-tier gaming and premium graphics but for an equally premium price. If you’re watching your budget, consider second-generation consoles like the Xbox 360, Nintendo Wii U or PlayStation 3. You can also opt for a handheld console. Though they lack the power of high-end consoles, the New Nintendo 2DS and 3DS XL both have extensive game libraries and great functionality, and they let you game anywhere.
A very large majority of both the PlayStation 4 and Xbox One libraries are available on both platforms. Though both platforms have popular exclusive franchises, the PlayStation 4 (Pro or standard) sees more exclusive games each year. The PS4 also has access to a small number of less well-known indie games and niche titles, such as Japanese role-playing games, that the Xbox One does not.

Microsoft kicked off the seventh generation with the release of the Xbox 360 on November 22, 2005, in the United States, December 2, 2005, in Europe, December 10, 2005, in Japan and March 23, 2006, in Australia. It featured market-leading processing power until the Sony PlayStation 3 was released one year later. While the original Xbox 360 "Core" did not include an internal HDD, most Xbox 360 models since have included at least the option to have one. The Xbox 360 optical drive is a DVD9 reader, allowing DVD movies to be played. No Blu-ray drive was included, making big games like Battlefield and Wolfenstein: The New Order require two or more DVDs to play. Up to four controllers can be connected to the console wirelessly on the standard 2.4 GHz spectrum. There are 4 discontinued versions of the Xbox 360: the "Arcade," the "Pro," and the "Elite," and the newer "S" or 'slim' model. The "E" version of the Xbox 360 included 3 configurations: a 4GB internal SSD version which acts like a USB hard drive, a 250 GB HDD version, and a branded 320 GB HDD version. The Xbox 360 is backward compatible with about half the games of the original Xbox library. In 2010, Microsoft released Kinect, allowing for motion-controlled games. The Xbox 360 was discontinued on April 20, 2016.
One trait that remains peculiar to the fourth generation is the huge number of exclusive games. Both Sega and Nintendo were very successful and their consoles developed massive libraries of games. Both consoles had to be programmed in assembly to get the most out of them. A game optimized for the Genesis could take advantage of its faster CPU and sound chip. A game optimized for the SNES could take advantage of its graphics and its flexible, clean sound chip. Some game series, like Castlevania, saw separate system exclusive releases rather than an attempt to port one game to disparate platforms. When compact disc (CD) technology became available midway through the fourth generation, each company attempted to integrate it into their existing consoles in different ways. NEC and Sega released CD add-ons to their consoles in the form of the TurboGrafx-CD and Sega CD, but both were only moderately successful. NEC also released the TurboDuo which combined the TurboGrafx-16 and its TurboGrafx-CD add-on (along with the RAM and BIOS upgrade from the Super System Card) into one unit. SNK released a third version of the NeoGeo, the Neo Geo CD, allowing the company to release its games on a cheaper medium than the AES's expensive cartridges, but it reached the market after Nintendo and Sega had already sold tens of millions of consoles each. Nintendo partnered with Sony to work on a CD add-on for the SNES, but the deal fell apart when they realized how much control Sony wanted. Sony would use their work with Nintendo as the basis for their PlayStation game console. While CDs became an increasingly visible part of the market, CD-reading technology was still expensive in the 1990s, limiting NEC's and Sega's add-ons' sales.
During the sixth generation era, the handheld game console market expanded with the introduction of new devices from many different manufacturers. Nintendo maintained its dominant share of the handheld market with the release in 2001 of the Game Boy Advance, which featured many upgrades and new features over the Game Boy. Two redesigns of this system followed, the Game Boy Advance SP in 2003 and the Game Boy Micro in 2005. Also introduced were the Neo Geo Pocket Color in 1998 and Bandai's WonderSwan Color, launched in Japan in 1999. South Korean company Game Park introduced its GP32 handheld in 2001, and with it came the dawn of open source handheld consoles. The Game Boy Advance line of handhelds has sold 81.51 million units worldwide as of September 30, 2010.[47]
^ Starting with Microsoft's fiscal quarter ending June 2014 (Q4), the company stopped divulging individual platform sales in their fiscal reports.[24][25] Microsoft stated it will shift focus to the amount of active users on Xbox Live starting in late 2015.[26] Microsoft CEO Satya Nadella unveiled at a December 3, 2014 shareholder presentation that 10 million units were sold.[27] Third-party estimates suggest sales reached approximately 25-30 million worldwide by late 2016.[28]

*”$15 Starts any new agreement” or “$15 pays your first week” offer is valid only on new agreements entered into 1/27/19-2/23/19. Customers eligible for this offer will pay $15 for the initial rental period until first renewal, up to seven days. Offer does not include tax and fees and charges you may incur. Customer must pay processing fee of $25 in California & New York and $10 in Hawaii. After the first week, regular rental rates will apply. Regular rate, term and total cost vary by item selected. Offers will not reduce the total amount necessary to acquire ownership or purchase-option amounts. Cannot be combined with any other promotion. Participating locations only. See Store Manager for complete details.


The first video games appeared in the 1960s.[20] They were played on massive computers connected to vector displays, not analog televisions. Ralph H. Baer conceived the idea of a home video game in 1951. In the late 1960s, while working for Sanders Associates, Baer created a series of video game console designs. One of these designs, which gained the nickname of the 1966 "Brown Box", featured changeable game modes and was demonstrated to several TV manufacturers, ultimately leading to an agreement between Sanders Associates and Magnavox.[21] In 1972, Magnavox released the Magnavox Odyssey, the first home video game console which could be connected to a TV set. Ralph Baer's initial design had called for a huge row of switches that would allow players to turn on and off certain components of the console (the Odyssey lacked a CPU) to create slightly different games like tennis, volleyball, hockey, and chase. Magnavox replaced the switch design with separate cartridges for each game. Although Baer had sketched up ideas for cartridges that could include new components for new games, the carts released by Magnavox all served the same function as the switches and allowed players to choose from the Odyssey's built-in games.
At its core, a video game console is a highly specialized computer. In fact, most systems are based on the same central processing units (CPUs) used in many desktop computers. To keep the cost of the video game system within reasonable limits, most manufacturers use a CPU that has been widely available for long enough to undergo a significant decrease in cost.
It happens to the best of us, and that's why Twitch has introduced a new feature that makes it simpler to learn more about the emotes you can click on in chat. If you see a cool emote that you're unsure of used in a Twitch chat where you're a participant, you can just click on it to open up a window that has all the info you need – well, except what it all means.
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