PlayerUnknown Battlegrounds (PUBG) for mobile is a free survival shooter that lets you experience what it's like to be dropped on an island with 99 other players to see who will ultimately survive. But what's great about the mobile version of this extremely popular game on PCs is that it seems to run even better on a smartphone. In other words, this is one heck of a port. 

It’s easy to think the worst of mobile gaming because, well, all of these things happen. Despite all the promise and potential that made mobile games such a fascinating new avenue just barely ten years ago, most of the biggest hits and most prominent games in this space are shamelessly focused on squeezing as much money out of its players as possible. It’s enough to make anybody who cares about artistry and quality game design to give up mobile gaming altogether.
It’s with a little hesitation that I recommend Tiny Touchtales’ simple, addictive card game, Miracle Merchant, but that’s for completely selfish reasons. It’s the only game where I’ve topped the daily leader board (twice!), and I’m afraid you, dear reader, will just make it that much harder for me to pull off a third. But it’s my duty to tell you about Thomas Wellmann’s eye-popping illustrations and the dopamine rush when your cards line up to create the perfect potion. The premise is straightforward: combine four cards from four different colored piles to create potions for your customers. Each customer will request a necessary ingredient (color), and another that he or she really likes, which will give you double the points. Each pile also has three black cards, which will give you negative points. The cards interact with each other in a variety of ways, which also affect the point totals. Your job is to combine cards in the best order to maximize values. It’s a good mix of strategy and luck, and once each day, you can compete against all other players using the same deck. The customers are gorgeously drawn with their names and backstories left to your imagination, but you’ll have to plan carefully not to kill them with the wrong potion when you run out of ingredients towards the end. Download it on your on the iPhone or Android device, and bring on the competition. —Josh Jackson
Get advanced precision and comfort on Windows 10 PCs, laptops, tablets, and Xbox One. The controller features responsive thumbsticks and an enhanced D-pad. The adapter can handle up to eight controllers, up to four chat headsets, and two stereo headsets. Includes USB extender cable. It's everything you’ll need to elevate your gameplay wherever you go. Works only with Windows 10 devices.*
A video game console is a specialized computer system designed for interactive video gameplay and display. A video game console functions like a PC and is built with the same essential components, including a central processing unit (CPU), graphics processing unit (GPU) and random access memory (RAM). To offset costs, most video game console manufacturers use older CPU versions.

NBA 2K Mobile (iOS only for now -- coming soon to Android) lets you build your dream team and play against the best in 5-on-5 games, challenges and real-time events. To be clear, you won't be picking from NBA teams, but assembling your team with current NBA players. As you rise through the ranks, you can gather a following, use drills to train your players and earn foil cards of better players to boost your game.

Storage mediums play an important role in the development of a console game as it creates a fixed limit on the amount and quality of content that a game can have.[37] Unlike arcade games but similar to PC and handheld games, console games are generally distributed separately from their platforms and require a form of storage to hold their data. There are 3 primary types of storage medium for consoles - cartridges, optical disc and hard disk drive, all of which have considerably improved over time and provide more storage space to developers with each improvement.[38]

However, Sega's success ultimately proved to be short-lived. Sony announced their own upcoming system, the PlayStation 2, in the fall of 1999; while they had few details on their system, many consumers ultimately held off on buying a system until Sony's own system launched. The PS2 released a year later and received immense critical acclaim. The PS2 quickly outsold the Dreamcast, eventually going on to become the best-selling video game console of all time while the Dreamcast's own sales stagnated.


While it doesn’t quite have the oomph to play the latest 4K, 60 fps releases for Xbox One or PS4, the Switch can play Doom (2016) at a smooth 30 fps anywhere you want to, and that’s more than good enough for a lot of gamers. In addition to contemporary titles like the Wolfenstein II port, the Switch has also proved itself as a fantastic venue for reviving modern classics, such as Skyrim, L.A. Noire, and Dark Souls Remastered.

Experience the enhanced comfort and feel of the new Xbox Wireless Controller, featuring a sleek, streamlined design and textured grip. Enjoy custom button mapping and improved wireless range.* Plug in any compatible headset with the 3.5mm stereo headset jack. And with Bluetooth technology, play your favorite games on Windows 10 PCs, tablets, and phones.

And yet, with no up-front costs or pay-to-win progression mechanics built in, Ubisoft producer I spoke to cited examples of players who have progressed to the top of the game's leaderboards without spending any money in the game. It's proving to be a hit with fans of the older Might and Magic games while Ubisoft is banking on attracting some of the 12 million mobile gamers who play mobile RPGs — and particularly those who will reliably spend a bunch of money on a free-to-play game. When I see in-app purchase bundles priced at $100 I stop and think there can't possibly be that many players dropping serious cash like that into a game — and yet I'm told the number is probably much higher than you'd think.
Create a custom controller experience that is uniquely yours. Designed primarily to meet the needs of gamers with limited mobility, the Xbox Adaptive Controller features large programmable buttons and connects to external switches, buttons, mounts, and joysticks to help make gaming more accessible. Requires external devices for gameplay (sold separately).*
ELOH’s another gorgeous puzzle game perfectly calibrated for touchscreens. The goal is to shift blocks into the right position to bounce balls towards the target. Each ball makes a sound when it hits a block, creating a steady rhythm once everything’s in the right place. It has everything I’m looking for in a mobile game: a simple concept that makes smart use of the touchscreen, action that grows increasingly more complicated, and charming art and music. And on that last point, ELOH’s painted artwork makes it one of the most beautiful games I’ve seen this year.
When completing either the Mime or Gravedigger random event, players are rewarded the usual random event gift and would have the option to unlock an emote, along with either the typical costume piece or fixed number of resource rewards. Following an update on 24 October 2012, random events were removed all together and the emotes were temporarily discontinued until they were made complimentary with a purchased costume part from Iffie in Varrock on a later date.[1]

The first handheld game console released in the fourth generation was the Game Boy, on April 21, 1989. It went on to dominate handheld sales by an extremely large margin, despite featuring a low-contrast, unlit monochrome screen while all three of its leading competitors had color. Three major franchises made their debut on the Game Boy: Tetris, the Game Boy's killer application; Pokémon; and Kirby. With some design (Game Boy Pocket, Game Boy Light) and hardware (Game Boy Color) changes, it continued in production in some form until 2008, enjoying a better than 18-year run. The Atari Lynx included hardware-accelerated color graphics, a backlight, and the ability to link up to sixteen units together in an early example of network play when its competitors could only link 2 or 4 consoles (or none at all),[25] but its comparatively short battery life (approximately 4.5 hours on a set of alkaline cells, versus 35 hours for the Game Boy), high price, and weak games library made it one of the worst-selling handheld game systems of all time, with less than 500,000 units sold.[26][27]
In Europe, downloadable mobile games were introduced by the "Les Games" portal from Orange France, run by In-fusio, in 2000. Whereas before mobile games were usually commissioned directly by handset manufacturers, now also mobile operators started to act as distributors of games. As the operators were not keen on handling potentially hundreds of relationships with one- or two-person developers, mobile aggregators and publishers started to act as a middleman between operators and developers that further reduced the revenue share seen by developers.[5]
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