Many video games are available for multiple platforms, like Minecraft for example. However, some games are made exclusively for a specific console. So if you’re dying to play Halo or Forza, you'll need an Xbox. Heard great things about Uncharted or The Last of Us? Sony’s PlayStation is the only place they are available. Likewise, any title in Nintendo’s Mario or Zelda franchises can only be played on its devices.
New gaming consoles cost between $130 and $500, and includes traditional consoles as well as handheld and hybrid consoles. Prices increase according to processing power, but there are other factors to consider such as game selection and home entertainment center multimedia options, like streaming video. Special or limited edition consoles can cost more.
The following tables contain video game consoles and handheld game consoles that have sold at least 1 million units worldwide either through to consumers or inside retail channels. Each console include sales from every iteration unless otherwise noted. The years correspond to when the home or handheld game console was first released—excluding test markets. Each year links to the corresponding "year in video gaming".

A major new addition to the market was the trend for corporations to include a large number of "non-gaming" features into their handheld consoles, including cell phones, MP3 players, portable movie players, and PDA-like features. The handheld that started this trend was Nokia's N-Gage, which was released in 2003 and doubled primarily as a mobile phone. It went through a redesign in 2004 and was renamed the N-Gage QD. A second handheld, the Zodiac from Tapwave, was released in 2004; based on the Palm OS, it offered specialized gaming-oriented video and sound capabilities, but it had an unwieldy development kit due to the underlying Palm OS foundation. With more and more PDAs arriving during the previous generation, the difference between consumer electronics and traditional computing began to blur and cheap console technology grew as a result. It was said of PDAs that they were "the computers of handheld gaming" because of their multi-purpose capabilities and the increasingly powerful computer hardware that resided within them. This capability existed to move gaming beyond the last generation's 16-bit limitations; however, PDAs were still geared towards the typical businessman and lacked new, affordable software franchises to compete with dedicated handheld gaming consoles.

"I don't know what it was about the Jaguar – it had to be the Atari brand -- but I was jazzed to pick it up on launch. What a mistake. Other than the occasional game like Tempest 2000, Power Drive Rally, and a really good conversion of NBA Jam, the system had some of the worst designed games ever. It never stood a chance on the market even though I was pulling for it as an advocate of the system." 

You'd also be doing yourself an injustice as a gamer if you were to ignore Nintendo's 3DS and 2DS family of portable consoles as well, and under no circumstances should you completely rule out Sony's largely forgotten portable, the PlayStation Vita. All these handhelds now have sizeable libraries of games and, due to their age and current dominance by the Nintendo Switch, are going cheaper than ever before, making  them a savvy choice for gamers looking for big portable bang for their buck.
"4K wow...Love it...Didn't really realize I'm not that interested in Fallout 76 until reading about it while downloading the game (as I'm lukewarm on online games ), so I still haven't actually played the game yet....I will say this if you don't have a 4k HDR smart TV you will still be happy but if you're on a tight budget stick with the Xbox One S until you can afford one."
*”$15 Starts any new agreement” or “$15 pays your first week” offer is valid only on new agreements entered into 1/27/19-2/23/19. Customers eligible for this offer will pay $15 for the initial rental period until first renewal, up to seven days. Offer does not include tax and fees and charges you may incur. Customer must pay processing fee of $25 in California & New York and $10 in Hawaii. After the first week, regular rental rates will apply. Regular rate, term and total cost vary by item selected. Offers will not reduce the total amount necessary to acquire ownership or purchase-option amounts. Cannot be combined with any other promotion. Participating locations only. See Store Manager for complete details.

We know, it isn’t exactly a legacy name in the gaming industry. But we’d like to point out the Fire TV gaming edition as a great pick for those looking for an affordable console. Keep in mind that this works only with the Amazon Fire TV. So if you already own one, then this is probably the best console you can own. If not, you will get an Amazon Fire TV, a game controller, and a 32GB microSD card with the package. Right off the shelf, the Gaming Edition includes two critically acclaimed games! So that’s a major plus.
There are different types of gamepads suitable for video games: pistols, fishing rods, tennis rackets, golf clubs, boxing gloves, dance mats, joysticks and even musical instruments for games like Guitar Hero, DJ Hero, or Rock Band. Some steering wheels have a gearshift, pedals and force feedback to feel the acceleration, loss of speed, jolts, crashes, etc.
As of July 22, 2018, over 80 million PlayStation 4 consoles have been sold worldwide,[65] and 10 million Xbox One units have shipped to retailers (by the end of 2014),[66] both outpacing sales of their seventh generation systems. In contrast, the Wii U was a commercial failure and ceased production in January 2017, having sold only 13.56 million units after four years on the market.[67][68] The Nintendo Switch sold 2.74 million in its first month, making it the strongest hardware launch in the history of the company, and surpassed the Wii U by the end of 2017.[69]
^ Jump up to: a b c d e f g h Sony stopped divulging individual platform sales starting with 2012 fiscal reports,[18][19] and continues to sporadically.[20] PlayStation 2: 138.8 million units sold as of Sony's first fiscal quarter ending June 2009 (Q1 FY2009).[21] Sony sold 16.2 million units from Q2 FY2009 until March 31, 2012.[22] It was discontinued worldwide on January 4, 2013.[23] PlayStation 3: A Sony press release reported 80 million sold as of November 2, 2013.[24] 3.4 million were shipped in 2014 and 0.4 million in the first quarter of 2015.[25] PlayStation Portable: 52.9 million units sold as of Q1 FY2009.[21] Sony sold 23.4 million units from Q2 FY2009 until March 31, 2012.[26] On June 3, 2014, IGN reported a sales figure of 80 million,[27] but the Associated Press noted "More than 76 million PSP machines were sold, as of two years ago, the last time a tally was taken."[28] Shipments to North America ended in January 2014, and to Japan in June 2014. Shipments to Europe ended during the latter part of 2014.[28] IGN reported in mid-November that 82 million PSP were manufactured and shipped at end of production.[29] PlayStation Vita: 4 million reported by The Guardian on January 4, 2013.[23] Glixel stated in June 2017 that 15 million were sold,[30] while the Electronic Entertainment Design and Research suggests a couple million less by end of 2015.[31]
"When no amount of solder could salvage my aging 2600, in 1986 I needed a replacement. My mom suggested the 7800 since it played the older games as well as new ones. I bought one with my paper route money and was happy with my purchase...until a week later when Nintendo started airing the "Now You're Playing With Power" commercials and showing Super Mario Bros., an arcade game I was currently playing at a 7-eleven game room. "

The price tag reflected the power of the system: the NeoGeo home console cost more than 800 dollars, with individual games exceeding $200 a piece. The justification for the price was in the physical size of the games: where Super NES and Genesis cartridges were as large as 16 megabits in size at the time, NeoGeo games could get as big as 330 megabits…more than 20 times bigger!


If you ever wondered why we have ESRB ratings, you can blame the Sega Genesis. The console was marketed more towards the big boys and can be seen in the subtle differences in cross platform games; Mortal Kombat for Genesis has blood compared to the SNES. Sega’s games carried a different tonality to the market, too – Sonic The Hedgehog brought faster game play; Streets of Rage gave players nitty-gritty beat ‘em ups; and multiple sports games series with leagues like the NHL, NFL, NBA and FIFA. Sega would later introduce the well-received six-button control pad that’d replicate the arcade button scheme joysticks for gaming familiarity.


To add to that, it has a long line of outputs, which means you get more options with this than with the earlier models that did not have this exciting and useful opportunity. You can, for example, connect a pair of earphones to it, which makes it possible to talk and listen to the audio at the same time. This means that when you sit and play, you feel even more immersed in the game, and you forget the time and the place, and the only thing that exists in this moment is just this game and this unique universe you have jumped into.
Unlike similar consumer electronics such as music players and movie players, which use industry-wide standard formats, video game consoles use proprietary formats which compete with each other for market share.[1] There are various types of video game consoles, including home video game consoles, handheld game consoles, microconsoles and dedicated consoles. Although Ralph Baer had built working game consoles by 1966, it was nearly a decade before the Pong game made them commonplace in regular people's living rooms. Through evolution over the 1990s and 2000s, game consoles have expanded to offer additional functions such as CD players, DVD players, Blu-ray disc players, web browsers, set-top boxes and more.
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